tag:blogger.com,1999:blog-30139647.post8503496486538217282..comments2023-12-06T00:37:58.468-08:00Comments on Saxe-Bearstein: Bluebear Jeffhttp://www.blogger.com/profile/05171345165563779232noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-30139647.post-14972365804098183112011-10-19T05:47:42.189-07:002011-10-19T05:47:42.189-07:00The tricky thing to me is that history includes bo...The tricky thing to me is that history includes both examples of firefights that were over quickly with one side routed and others that dragged on. I'm still struggling to get that balance right. <br /><br />You can do that with morale tests + shooting but the beauty of a system like Charge! is that it rolls it all together into 1 set of die rolls. You just look at the end result, not how you got there. I've seen very few rules that so easily allow the Guards confrontation at Fontenoy or Quebec to come off as they did.Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-30139647.post-21605377614814436542011-10-19T02:14:34.646-07:002011-10-19T02:14:34.646-07:00Thanks for the link Jeff. I too have been tinkerin...Thanks for the link Jeff. I too have been tinkering with my Charge based rules which, in my opinion, are too fast in wearing down a unit. I would also like a morale check or two.Prince Lupushttps://www.blogger.com/profile/13205758324137548941noreply@blogger.com