Meeting a Fellow Gamer --
Today Jerry, a gamer new to our area, stopped by for a visit. He has three blogs. His main one is Hlynrian, where he discusses not only his gaming, but his attempts at sculpting 25mm Tricorn troops as well.
He is also in the formative process of founding two 18th century 'imagi-nations' -- the valiant Duchy of Frisland and its mortal enemy the scemingly nasty Duchy of Loathar.
Of course my characterization of these two duchies is perhaps slightly colored by the fact that Frisland is aligning itself with my own Saxe-Bearstein; while the loathsome rulers of Loathar even sent the heir of the Duchy to be fostered in vile Stagonia.
Anyway Jerry and I discussed a number of things. One of these was the fact that I'm 95% convinced that I should alter the movement rates for my "Tricorne Wars" rule set.
This is a change that has been some time in the making. On Murdock's 4' x 8' table the current rates were okay . . . but sometimes a bit ponderous. On my own 5' x 10' table I noticed particularly in our Wollmitz battle that they are just too slow.
So, as I discussed with Jerry, I've virtually decided to increase the movement in version 0.2 of my rules. More details in a future post.