Some time back I explained how Generals and Brigadiers in "Tricorne Wars" might (depending upon a die roll) interpret the orders given them.
Today I'm going to post my initial thoughts on what those "orders" might be:
Commands (and, in some cases, individual units -- those "out of command") must operate within the limits of whatever "Orders" they are under (or were last under if "out of command"). While their immediate commanding officer (usually a Brigadier) may have improperly interpreted them -- that doesn't matter -- they must follow his orders as he interpreted them.
The Player C-in-C should diagram the table with arrows drawn from each Command toward their objectives with the Abbreviation of their Orders. If an area is to be Defended, that should be indicated by a rough circle (which may well have an arrow with its own command drawn to it). If the order is "Hold", simply place an "H" by the command. With other orders, indicate the enemy command which is the target of their actions.
Note that references to "all units" do not include any Artillery. Artillery should support their Brigade; but need not (and often will not) advance with it. Generally speaking the only artillery that might move (other than to get into position) during a battle is Light Artillery.
Possible Orders (from most aggressive to least) and their "abbreviations" are:
So that's my current thinking. Comments are appreciated.
-- Jeff




