First of all, Murdock has provided an excellent write-up of the battle with some marvelous photos on his blog.
So I won't attempt to duplicate his account. My task was a different one.
As the person who wrote the rules ("Tricorne Wars"), I was looking to see how well things worked.
And, in some ways, the rules worked very well. I continue to love the "fog of war" that my "command and control" mechanisms cause.
Anyone can be a decent general when everything goes as planned . . . but what about when orders are sometimes misinterpreted? What happens when messengers are intercepted? What do you do when the orders just don't seem to be acted upon?
What I did not love was the "town fighting". I need to re-examine it . . . and I do apologize here to Pete for not having looked at this before . . . although this is actually the first time we've had small arms fire inside a town.
Anyway, it is something that I need to address for version .20 (which I'm currently working on).
Another issue that was raised by Stokes was where I got the buildings. Well, Stokes, they are ceramic "Christmas Village" type buildings that I picked up for a couple of bucks each during Holiday sales.
Sure, they had roofs covered with patches of fake snow. But by repainting the roofs different colors (thus covering up the snow) and also repainting the garish Christmas garlands, they look quite normal.
If you look closely, you will see that there are actually three pairs of buildings (i.e., pairs that are exactly alike -- except for the new roof colors). By repainting the roofs and turning them to different angles, you don't notice that they're the same unless you know it.